I think that it was a little more than a year ago (when they received the influx of money) that they confirmed that CU (MMO) will not and cannot be ported at consoles exactly for that reason. Most importantly, are there hotbars with more than 15-20 skills I can use The TriRealm TM gameplay has yet to be implemented in the game. Is there actual gameplay to enjoy or is it just seige tests scenarios and such? As such, right after the promotional beta (right before launch), there will be a final wipe. There will be no "soft" launch or "early access". When they need to, they invite people to test specific things and "scenarios".īefore launch? Most certainly. The servers not being 24/7 online aside, the game is not being tested in any way that could be perceived as "whole". If I plop down $60 for a builder's "warrior" pack, I can get in?Īt Beta-1 testing schedule? Yes. Unless you want a half-baked turd.Įverything I've been reading seems to say that Beta 1 is going on right now. an MMO), then you have to have patience (either if you are the maker/developer or the customer). The reality of the matter is that, if you want a product that comes from a complex project (e.g. And I am not talking about the estimates made during their kickstarter days (day -1), but I am talking about any subsequent estimate made by literally every single one of them.Īnd if you go at AAA/non-indie/non-crowdfunded MMOs, these were being made for years without people knowing their existence, then, when things had progressed, the devs were announcing them and issuing a release date and then.most of them missed that date or they were like SWTOR and ESO, and they were launched unfinished basically (e.g. Literally every single crowdfunded MMO has missed their estimates. They have not announced an aimed/planned release date, you can criticize them for this if you wish, but you can't criticize them for saying "we will release at 2019" and now seeing that they won't.Īnd people should also learn that complex projects like an MMO, are difficult to be scheduled. Although they have made some new hires, these were not enough (I think they are still looking for people) and did not come early enough (I think they were made during the summer, when I was paying less attention). The "if" part, unfortunately was not met. So, not only they did not announce "we are shipping late 2019", but instead they said "2019 is possible", but on top of that they said "2019 is possible IF. They specifically said that they could start looking for new hires, and if they had found the right fit at an appropriate time, they had good chances (and not certainty) of hitting a late 2019 release date. Right after they received the 7.5 million ~12 months ago, they said that these money could (and not would) speed the development process. People need to learn basic reading comprehension. They have NOT announced a 2019 release date.
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